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Computer Graphics: Principles and Practice
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Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments
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Fundamentals of Computer Graphics
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Computer Graphics Programming in OpenGL With C++
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Geometric Algebra for Computer Science (Revised Edition): An Object-Oriented Approach to Geometry (The Morgan Kaufmann Series in Computer Graphics)
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Computer Graphics: Principles And Practice, 3Rd Edition
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Mathematics for Computer Graphics (Undergraduate Topics in Computer Science)
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Mathematics for 3D Game Programming and Computer Graphics, Third Edition
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Fundamentals of Computer Graphics: An Algorithmic Approach (Computer Science Fundamentals)
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